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The Lost Island

The Lost Island is a game I've developed during a Unity Introduction class. The goal was to make a small adventure game with 3 different ways the player would be challenged. I've made some simple puzzles, one challenging the player on his thinking, one challenging his memory and reflexes, and one boss battle challenging his agility and rapidity to execute the boss battle in real time.

This project was individual, so I did everything linked to the design and coding. My goal was to learn a bit more about Unity and C# so I've challenged myself to implement a dialogue system, creating my own 3rd person camera, and creating small but useful cutscenes.

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